Further thoughts…

I wanted to take a moment and add some thought to the re-post did yesterday on the article by Seth Godin on the 99 percent website. Talking about people’s block to creativity, he mentioned that we have an internal filter that dissuages us from risk and being creative is managing, or in some cases throwing that “filter” out. From the article he says:

“The resistance leads people to make suggestions that slow you down, suggestions that water down your idea, suggestions that lead to compromises.”

I was thinking alot about this since as of yesterday I was working with some design students and encouraging them not only be competent—of which they all were—but to throw creative abandon out the window if, at least for a little while, because soon enough, the deadline’ll come and we’ll all wonder had we thoroughly explored the concept?

I got to talking about an article on innovation I read where some Google team members were interviewed and some of that discussion I thought I’d repost:

“[Google] let[s] engineers spend 20% of their time working on whatever they want and we trust that they’ll build interesting things.” (Marissa Mayer) This sort of “play” helps to regularly defeat the personal, institutional resistance those engineers feel regularly and is just as important in other disciplines, like graphic design for instance. Just imagine 20% of billable hours out the window… The accountant will think you’re daft. But that “20%” could reflect itself in a growth in personal and company direction—less relatable to billable hours.

Take time out to learn, or better, yet master that wayward program. Structure or un-structure the time and just do it. It’s been some time I’d been looking at integrating more 3D into my own repertoire and some time later: voila…. a starting point.

A rendering developed to have more fun with a 3D program

Famously, Pablo Picasso said of his later (more famous) work: “It took me thirty years to unlearn what I had learned.” Some of that was about notions of playfulness and fearlessness. In the book Visual Thinking, Rudolph Arnheim quotes Cuisenaire Reporter in recognizing the “power of making abstraction is at its highest in children ages 6 – 9 years old”.

He continues, “Adults whose lives have been concerned entirely with practical situations may feel helpless when face with pure shapes, because in spite of their perceptual immediacy these things are “nothing” to them. They often have trouble with non-mimetic “modern” art. Children do not. They take ease with pure shapes, in art or elsewhere.”

So allowing your creativity to flourish is a skill as much as it is a desire. Flex your creative muscle whether you’re a designer or an accountant.

In other words, we have to WORK at making ourselves lower our creative barriers, especially if the resistance within us has been built up over time or condition. So let’s shout out, the notion of messing around a little!!!

Partly Cloudy or Partly Sunny …

How much rain is the first versus the following graphics… Where's sleet?

The world uses graphic designers in order to break down its contents into manageable chunks… Chunks we can use without much elaboration. And so it is that I’m thinking about one of the most ubiquitous and yet misleading of icons: the weather graphic.

Weather graphics: everybody who reports the weather has them. Yet, the weather is wrong all the time and it’s because we live in a world where every detail is so managed that the question is whether we should eliminate the weather graphic completely. Obviously, we can’t (or won’t) because even a Stalinist era approach to ban graphics wouldn’t work and we need to see how much of a chance it is that it might rain or how and when the sun might come out. It’s just become one of these things I only trust with a healthy level of skepticism (coincidentally like one would trust communist-era news).

The graphic is so imperfect in saying whether it will rain or snow, when, and exactly how hard and for what duration. Go out one day and get a harder than drizzle and the next and just short of a downpour yet, I might still see the same three drops under the same gray cloud. Or even better, the year I did daily bike rides I only needed a 1 hour and 15 minute window to stay dry even on a day where it rained for two inches, I would never have counted on a simple graphic to tell me that. …I mean that’s what we’re talking about here: how much precipitation and for how long. Let’s dispense with the niceties: I don’t care if it’s sunny (that’s my default)… unless it hasn’t been for a while.

I care exactly when the rain is coming. Exactly. Precisely!! The national television weather graphic just doesn’t do it anymore… Once, I went on vacation and the weather said a hurricane was going to hit where I was. Did I pack up? No. I spent the next 24 hours tracking the specific trajectory of the storm, where it was and was not going to land. The storm tracked far south of where I was to make a difference. Is it the fault of the weather guy? Or my own expectation that there be simplistic meaning built into a weather forecast that can be answered with a “yes” or “no” answer.

Or has life changed to the point where detailed weather is needed? Let’s say you work indoors or work outdoors and dress the part what difference does it make.

One of the biggest transitions to adulthood was not caring what the weather did because I was only spending the ten hours out of the house going to work, being at work or coming home. Not fun, no matter whether it was raining or not. Or it seems to me that if you are a farmer, unless it’s raining in sheets, you’re kinda happy it’s raining, so that simple graphic works just fine.

It just seems things have changed. 4 x 4’s crave those challenging conditions. We need specificity to plan our lives perhaps to a degree that I can’t remember. Nowadays, street by street doppler, is the way I go, but it’s not simple I have to actually think about the weather.

It’s such a complex world. I need a graphic to display that!!!

Create! Don’t Hate Closing Reception Next Thursday


Create! Don’t Hate exhibition
January 14 – February 10, 2010

Reception and overview
Thursday, February 4, 6:30pm to 8:30pm

Patapsco High School and Center for the Arts
8100 Wise Ave, Baltimore, MD 21222 – 4898
410 887 7060

This event is free and open to the public

Please come and join us and be part of our closing program reception!
For more information email viviana@baltimore.aiga.org

Create! Don’t Hate exhibition is result of the mentoring program for high schools in the region of Baltimore this past Fall 2009. This program was a partnership program of AIGA Baltimore and Worldstudio. Our goal was to connect graphic designers with high school students from Patapsco and Patterson High School interested in visual arts and have them create slogans/posters that later on could become billboards throughout the city. This was a great experience for students that wanted to enter the field of Illustration or Graphic Design in the future.

The program lasted four weeks, students and mentors met once a week. The billboards are based on a variety of topics such as: stop crime, domestic violence, love your city, stop vandalism in the streets, don’t trash your city, and much more.

Mentors showcasing on the exhibition:
Dani Bradford
Cris Cimatu
Debbie Feldman Jones
Joseph Ford
Kimberly Hopkins
Alissa Jones
Megan Lavelle
Mary Leszczynski
Ilene Lundy
Chad Miller
Llara Pazdan
Lark Pfleegor
Katie Rosenberg
Kevin Sprouls
Shannon Tedeschi
Andrew Walters
Grace Wanzer

This program is showcasing the power of design to ignite change to the general public and business community so please join us in this closing event! To see other programs that are happening in other cities, visit http://www.designigniteschange.org

A Random Sampling Of What’s On The Mind’s Of College Students…

Day two of a six-hour class where students are working on a project “ripped from the headlines” I figured I had the kind of time to ask the students a question that gives me something to blog about and also help me have the content that may answer questions for them (and perhaps you).

Out of six students (hardly scientific) the main concern was “how will I find a job?” If there’s anything the powers-that-be should be keeping an eye on is this topic—not simply for graphic design. When those students enrolled into school, we lived in a different world. The job market has tightened so much, it’s a valuable thing for these students to develop a laser focus on what they want, as well as an open mind on how they’ll plan to get it.

Second on the list of concerns: internships. Functional, practical thinking is not amiss here. Part of the value of a MICA flex class is “real-world professionals” something I heard a bit when it came to discussing what they wanted out of the class. But even more importantly where does this lead them? Internships are important as is any real-world experience.

One thing that came up was the desire to be paid for an internship. Here’s where I said have an open mind.

It really depends on the specifics of what a candidate is looking for from each opportunity. One one hand, an internship where one might see a firm that is fairly exclusive and the candidate learns a lot for little commitment (once a week, etc.) one may consider the value of going forward with that particularly if, like many of the students, you’re not sure what exactly they might “actually” want to do.

On the other hand: don’t make the assumption that the paid internship is the best way to go. It’s equally possible to do an internship where they pay you but don’t have the time to teach. So, beware either way… Interview potential internships the way they might interview candidates. Nothing worse than wasting time off!!!

Another comment which was sort of out of “left-field”—in a good way— was a comment on how to manage client-design firm/designer relationships.

For this, I commented that the client/designer relationship is a tug of war. It’s important to realize that the client, or alternatively the designer, views aspects of your credibility while “pulling” the momentum of the project relationship into an equal balance. No firm wants to hire a designer who will not be a good fit by not understanding the business’ fundamentals nor does any designer want to do work for a firm that’s mismanaged its business to the point where the work won’t be produced due to a lack of commitment to the project from the client.

The best relationships contribute trust relatively equally, where the designer understands that the client is expertly briefed in their product and the client understands that the designer knows what they are doing. Holes exist when this balance of trust is off-kilter, in one direction or another. That means each must work at being a good partner in order to make the relationship work well.

Students need to understand that their knowledge of business must be relatively as equal as the opposing client’s knowledge of the value of design, if not more, or run the risk of conceding credibility. How can this be done? Translating experience, gained through projects and internships, into action-able knowledge. Stepping outside of the designer’s comfort zone and reading about business and branding in ways that actively translate to your projects and in some cases being unafraid to allow the client to know their business and allow them to tell you about it, if your dogged research turns up a bit short.

Then, the designer/design firm has to understand that there are times when the client’s fears, internal board politics, needs and other issues may interfere in the successful project. After watching a couple spy movies and looking at the way a spy is supposed to handle his contacts, I reckon that there is a great degree of similarity in the realization that the account management is not unlike working for a spy agency, ferreting out problems before they happen, understanding the client’s motivations, making the client look good for their boss, keeping an eye on the client’s bottom line, etc.

(So, many of these contribute to why clients/firms get fired. Even successful work doesn’t assuage this sometimes.)

But even still, knowing you game may help you get to a point where they respect your input because it’s reasoned and honest, not just because you are a pair of hands, like in one of my favorite scenes from the ’60s drama Mad Men:

[youtube=http://www.youtube.com/watch?v=5y4b-DEkIps&feature=player_embedded]

http://www.youtube.com/watch?v=5y4b-DEkIps&feature=player_embedded

Having done the homework of “knowing” the client, the ad man, Don Draper, is confident in the approach and puts it to the client.

Free News & $50 Logos

Recently, The New York Times released a bulletin announcing that they will charge frequent site users for access to stories. The announcement went on to comment that paying customers will have unfettered access to the site. This approaches the aging question of how to make the web “pay for itself” is now being taken up by perhaps the flagship newspaper.

The move to web exposes the difficulty inherent in turning impressions into interested people and interested people into paying customers. Web hits don’t necessarily translate into web dollars. Patrick Coyne, editor-in-chief of Communication Arts, resounded this viewpoint on his visit to Baltimore back in April saying that the American public has been conditioned to believe that content is free.

The view that content should be free is fairly insidious. It means that you’ll put up with the nightly news being dominated by content you either could not care about or don’t care to see. Perhaps you’d like to know a bit about India-Pakistan relations—just a bit—but instead the news will heap on more gossip with a break-in of the latest in Entertainment under the guise of news. The news, for all intents and purposes, is free and often, they’ll support that they’re delivering the news you want to know. Perhaps it’s a worthwhile event to telecast three hours of snow coverage, because we need to see that we shouldn’t be out in it trying to go places.

All this obfuscates the fact that developing real news is not free. A story about Kabul written in New York is much different than the same story written in Kabul. There’s costs of sending people, training them, keeping them secure, connecting them with sources and that’s just to get there. They’ll need to break stories, embed with troops and all that for people to get an authentic look at what could be glossed over in another story in a back page news story.

This notion that content is not free is not held in only the news business. Graphic design also suffers from the same fate very often.

This came to a head for me recently (not in thought, but in figuring I’d say something about it) in a meeting where the notion of $50 logos and a stance against it was being discussed. As far as I can tell, there is no official stance against a $50 logo and I’m sure there should be.

What I do know is that designers who take themselves seriously look long and hard at projects with that type of budget—even students. I mean, what school takes anything other than money to allow you to enroll at their institution? Does your plumber take color palette suggestions in exchange for working an eight-hour day on your main-line backup? Well, why should designers not reflect the real value of their work? Because there are a lot of them is not adequate as an answer.

Design, in its ubiquity, is perceived as a commodity. As commodities grow (land, oil, water) they have the potential to be less expensive—a law of supply and demand. Yet, the right piece of land or the purified water or the properly processed gasoline have a value in that they are (or can be) solutions developed for specific challenges. Design is the same way.

A designer hired just to be a pair of hands needs to keep her resumé fresh. Because as the need shifts, the work expectation will shift or the compensation will shift. When the design is considered a commodity, the client may decide—and perhaps rightfully so—I need this cheaper now. (If you get that call, the handwriting is on the wall). If the design firm used was not effective at distinguishing the client or highly efficient at satisfying the client challenge, that gap in value will exist. Instead of competing on the value that firm can bring to the client, they’ll be hoping that the client doesn’t question the costs or reduce the budget without reducing the expectation.

To avoid this, designers need to position themselves with projects that are not cut from cookie tins. Instead, developing projects that have a laser-accurate reflection on solving client needs in some fashion or form. Whether it’s the in-house designer showing a high-level of specialty knowledge for the product of the corporate client or the solo designer showing a high-level of verve to showcase an initiative, these clients pay for what they figure they can’t get elsewhere. These designers and writers work to understand the client’s need from the inside out.

Remember not to think that the relationship ends at what you did and what you got paid, but constantly over-reach their expectation—if not to satisfy your creative needs, but to show them what’s possible. Done consistently, they’ll think twice before don’t shop the big in-house project with outside vendors (we can so do that!) or “forget” that your firm does something special that they never ask for. All that is worth more than $50.

A $50 logo has a hard time paying for the resources put into it—project management, SWOT analysis, even the time that it might take to do an estimate. While a business’s budget is on some level a true reflection of the expected capitalization of the communication goal (a teen with a yard-cleaning business v. an internet start-up), the business has the right to set its budget. Yet, it doesn’t have the right to declare that the venture be taken seriously. Instead of outlawing stupendously low budgets, let’s stick with making sure designers aren’t taking them seriously.

Moving your portfolio to the AIGA Member Gallery

COPIED FROM A EMAIL BULLETIN:
Last month, we wrote to invite you to AIGA’s new portfolio service on Behance, the AIGA Member Gallery. We hope you’ve been able to take the system for a test drive since then. We wanted to let you know that we’ve set a firm transition date for member portfolios:
Design Jobs portfolios will be deactivated on February 28.

Current members with a portfolio on Design Jobs, this means you’ll need to set up your new portfolio on the AIGA Member Gallery before February 28. After that date, you’ll no longer have access to your Design Jobs portfolio.

Get started
a) The AIGA Member Gallery is an advanced, integrated platform for you to showcase your work, get connected with like-minded creatives and be found by employers and recruiters. Here’s how to get started in the new system:
b) Create a Behance account (If you already have a Behance account, skip to the next step.)
c) Edit your profile in Behance
d) Select My Networks tab
e) Select All Networks
f) Click “Join” link next to AIGA Member Gallery
g) Enter your AIGA credentials (Forgot them? Use the Find Me link on My AIGA.)

See www.aiga.org/aiga-member-gallery for more information, including answers to FAQs and links for further support.
Thanks for taking the time to set up your new portfolio!

Faux Friendship. Vive l’Haiti.

In a round-up of things on my mind, I’ll talk a little about things in the world and not necessarily centered on design.

I read an engaging article in The Chronicle Review entitled Faux Friendship: Networked with everyone, we no longer know how to connect with anyone. by William Deresiewicz. This engaging article will help add to your own internal discussion of whether you should friend that neighbor with whom you barely speak or have you ready to unplug yourself from the whole Facebook experience. The article is a bit long and, get this, not really “Facebook-able.” The article’s heft is the kind of thing you have to simply sit down and read.

As the title implies, the article purports that in this disconnected world, we no longer have the friendship connections that we used to have in the past. Even the article points out that Carrie and Samantha of Sex In The City fame had come and gone before tweeting and facebooking were vogue. Well, maybe some of that stuff will make it into the Sex In The City Sequel. Anyway, the article does an etymology of what friends are now and how vastly different it is from the “old days”—and by old days, think Spartacus.

Besides reaming on the narcissistic tendencies of some of us on Facebook, the article takes readers on a journey that illustrates the mutations—for good and bad of friendship—that combined with our increasing social and geographic movement, we have developed and created almost an avatar of a life by having our Facebook pages represent some facsimile of our personalities… Our friends, representing some slice of whom we think we are.

I write about Haiti, not from a particular point-of-view or an eye to get you to take part in some action, since the situation is nowhere near settling with estimates in the range of hundreds of thousands perished and scores more injured. All I ask is that you donate at least a thought or two to Haiti. You’re creative. Leave it open-ended and you, the collective wisdom of readers and thinkers will come up with your own, self-sized, open-source solution that can help Haiti whether that be something as big as a prayer, or as little as a donation or meaningful as actually remembering the people AFTER the spotlight has left them … whatever.

I learned everything I need to know about SEO from watching TV

Alright, that’s probably true because I know very little about Search Engine Optimization. But I’ve always been a big-picture guy frankly. And the big picture here is that a print designer who grew up in a in-house design environment who worked solely on those type of projects, my best education is looking at the world outside of the web and creating associative experiences. One such corollary is the use of the satellite television guide to manage my television watching.

In the past, not to distant if you ask me, when I wanted to watch tv, I just turned the thing on and sat down and watched. I’d start movies in the middle, I’d hunt and peck for shows I like. I’d watch stuff I otherwise wouldn’t AND I’d know when the shows I wanted to watch were coming on.

It seems to me that I’m now smarter and dumber about the way I watch television. Nowadays, the biggest difference between tv now and tv then is the use of the guide information that networks use to tell me a bout the programs coming on the tv. Guide information can be as detailed as to tell me if the Top Gear episode I’m planning to watch is a rerun that I may have seen or can be as empty as letting me know that there is simply a show called Top Gear. These are big differences and not every network uses them to their fullest extent.

Every channel would benefit from having the most detailed information on episodes to accommodate the modern television-watching habits. Some years back, a lecturer to MICA (sorry, can’t remember whom) referenced research that showed that MTV watchers watch an average of six contiguous minutes before turning. I hadn’t thought about whether the research asks or answers if they turn back!!! But the fact of the matter is when I channel-surf, I’m surfing around the dead-spots and surfing into the live moments. Can the guide help me with that? Probably. Could the guide help me tune in at just the moment when Snookie gets punched… (I know, I know. Too much TV.)

What if the NFL Replay broadcast told me the exact moment to tune in to see that great interception in an otherwise boring game, it might revolutionize Sundays for men. (BTW: I had a female client once who lamented that her husband watched all three games on Sundays. I told her accept the first two—1pm and 4pm starts—and ask him to be reasonable about the third—8pm.)

How does this relate to your website or your artwork? Doing the work to adequately tag your posts, your artwork, build meta keywords into your site allows your universe of followers and those who don’t follow you to find you and educated themselves on exactly what you and they have in common interest. While you may have a more tightly-knit universe of followers who follow you just for you, recognize that many of us are tangential followers. We follow similar and like interests.

Keeping your tags focused can help solidify your audience and represents a “brand promise” to the potential or current consumer. If on the AIGA Baltimore blog I only talked about sports—which I totally could (I struggle not to)—would the true value of the blog be reached for creatives? Possibly, but not certainly.

We live in the world of the iTunes single track download, the single Google image search and the Today Show interview of the unknown who no one ever heard of who is expert at that one thing and all these are examples of the fleeting attention of the consumer. Build adequate planning for these experiences as well as the more in-depth experiences which you may already have and reap the added attention that can be gained from it be it more hits to your site or more attention to your initiatives.

Critique Hash coming up next Saturday!!!

http://baltimore.aiga.org/events/2010/01/39505214

With the AIGA portfolio system changing, that’s got us whittling through our own portfolio, and perhaps you are too. Why go it alone? Get another set of eyeballs on your work!!!!

Join us at AIGA Baltimore’s headquarters for a group critique! Being a graphic designer can be a lonely job. Critique Hash is an opportunity for professionals to get together and show work that is in progres

Critique Hash

s or is completed. The group of attendees can then provide constructive feedback.

Saturday, January 23rd, 10:30 am

AIGA Baltimore Headquarters
407 N. Charles Street, Studio C, Baltimore, MD 21201
(Please know there are many stairs and an elevator is currently not available.)

Register now!
Members: Free, but do still register
Non-members: $5 (Registration required)
Light brunch will be provided.

Please contact alissa@baltimore.aiga.org for any questions.