Meet the Speaker: Zombie Yeti

Born and raised in the cornfields of northern Indiana, Zombie Yeti had no choice but to escape the maize via a steady diet of comic books, cartoons, movies, music and video games. It describes its work by defining a new term; a self-proclaimed movement called ‘Esoteric Americana’. On the surface, its style reflects its love of comic books and cartoons – with a dash of humor and an emphasis on story, character, silhouette and line. While beneath, its aesthetic results resemble a twisted take on representations of traditional art.

Zombie Yeti has had the pleasure to work with top tier companies such as Under Armour, Nike, Adidas, Reebok, Hasbro, and many more. It has also produced works with many greats in the music world such as Foo Fighters, DeadMau5, Deftones, Kid Rock, Incubus, Paul McCartney, Primus, Faith No More, Melvins, and many more. Most recently, it created the art packages for the Ghostbusters Pinball Machines. It also likes Circus Peanuts…

Where do you draw inspiration from?
Everything and anything. Or anything and everything, depending on your preference. I’m pretty sure I’m the result of everything I love (nature, film, music, video games, etc) somehow digested, moderately catalogued in my brain (ie, thrown on the floor), and perversely skewed with bile through my personal preferred perspective.

I don’t think that’s unique, but I think the perspective can be.

I try to look for the things other people aren’t focusing on. Part of that is growing up in the punk, anti-conformist realm of the 80’s and 90’s, and the other part of it is that I don’t see any other way to attempt to stand out if you’re doing the same thing as the other folks. There’s no challenge in trying to be someone else.

If you want to grow, you need to challenge and fail. I’m really good at failing! It’s probably my biggest strength.

What advice would you give to your 20-something self?
Relax. I’m you/me from the future!!! Quickly, I beg of you to take out every possible student loan you can. Take that money and invest it all in a new company called Google. …Also, in the future you will be sent back to the past to give yourself advice. Often. It’s VERY costly, but for some reason, interviewers will pony up!

On Failure…

I can assure you failure is indeed a viable option. The only caveat is you have to use your failures to learn what works and throw away what doesn’t.

So don’t huddle in a corner afraid to try something. Instead, take that time of inaction and use it to see how quickly you can fail and learn.

On Business relationships…

Be yourself and trust your gut. Look for people you like to work with and respect, and avoid the greedy people who want to use you for their benefit. If you present yourself in a shiny, marketable, safe, package, you’ll always have to play that game.

Instead, do what you are passionate about and if someone recognizes it and offers you an opportunity, they WILL trust your vision. Make real relationships in your business life.

On Life…

Make more time for your kids. Time moves too quickly with your head down. Look up and pay attention to your surroundings more.

When did you first realize you wanted a career in design?
I actually never wanted to. I thought Graphic Design was making flyers and brochures for local businesses. I avoided it like the plague. I had always loved drawing and creating since before I could speak, but I genuinely didn’t ever expect to make a career out of it. I don’t regret taking the long way though. I learned a lot of things that led me to have the time to focus on what I’m doing now.

In 2008, I was Creative Director for a design company. A designer by the name of Joshua Smith (aka Hydro74) reached out to me one day out of the blue. He used to try to look over my shoulder and steal my sketchbooks in middle school. I didn’t realize it at the time, but it was because he looked up to me.

Anyway, he wrote me and told me of his life journey and how he was inspired to pursue a career in design, and he thanked me for inspiring him. Serendipitously, his message was the spark that re-inspired me to pick up a pencil for the first time in 10 years. From then on, I haven’t put down a pencil/stylus.

Favorite Quote/Philosophy:

“The Princess is in another castle” – Toad

As a kid I didn’t imbue any higher meaning to this statement. But as time drives on, I foolishly look for substance in the mundane.

If I had to find meaning in this now, my take-away is that when you reach your goal, you’re a fool to stop.

Don’t mistake a goal as the ultimate victory. Continue to challenge yourself to do more and never stop learning on your own terms. It’s about the journey, not the end.

Baltimore’s 5th Annual Design Week is back! Register now for Raising the Game: Creativity Through Collaboration at Under Armour.

Meet the Speaker: Ellen Lupton

Ellen Lupton is the Senior Curator of Contemporary Design at Cooper Hewitt, Smithsonian Design Museum in New York City. Her most recent exhibition, organized with Andrea Lipps, was Beauty—Cooper Hewitt Design Triennial. Some of her other recent exhibitions include How Posters Work, Beautiful Users, and Graphic Design—Now in Production (organized with Andrew Blauvelt). Lupton also serves as the director of the Graphic Design MFA Program at MICA (Maryland Institute College of Art) in Baltimore, where she has authored numerous books on design processes, including Thinking with Type, Graphic Design Thinking, Graphic Design: The New Basics, and Type on Screen. Her upcoming book Design Is Storytelling will be published by Cooper Hewitt in 2017. Lupton earned her BFA from The Cooper Union in 1985.

Favorite creative hobby, outside of design?
I love to paint. I studied painting as well as design at The Cooper Union, but I gave up painting because I thought it was incompatible with the seriousness and professional purpose of graphic design. I rediscovered it later, and it brings such joy to my life.

If you could work on any project in the world as we know it, what would it be and why?
I’ve been working on a novel called Miss Helvetica. I’d love to have time to focus on it and finish it.

When did you first realize you wanted a career in design?
When I went to art school in the 1980s, design wasn’t a field that young people knew about. So I figured out what it was when I got to art school. For me, typography was the hook. I discovered that typography is the link between writing and visual art.

Favorite Quote/Philosophy:
Think more, design less.

Favorite design era or style:
I love the visionary designers of the 1920s: Rodchenko, El Lissitzky, Piet Zwart, Moholy-Nagy. These designers were thinkers, makers, and world-changers.

Is there any designer or piece of design that you’re digging right now?
Check out the Moholy-Nagy exhibition at the Guggenheim!


Baltimore’s 5th Annual Design Week is back! Register now for Design & Dine: An Evening with Ellen Lupton (catered by Woodberry Kitchen at Artifact Coffee).

Meet the Speaker: Anthony Paul

Anthony D Paul
Director of User Experience, idfive

Anthony is the Director of User Experience at idfive. With 15 years of experience in web application design, development, and research, he’s built productivity systems for the NSA; extended atomic brand systems for Yahoo and others; launched hundreds of digital properties; and helped lead teams, users, and decision-makers through many sense-making activities. Anthony understands macro business processes to recommend changes and tools to improve employee, content administrator, and end-user experiences. In addition to working on client projects, he teaches graduate level workshops and maintains a regular speaking schedule across North America on topics including remote team management, user research and facilitation, user experience and information architecture artifacts, web accessibility, and other industry best practices.

 

What advice would you give to your 20-something self?
Start funding your Roth IRA.

What’s your dream design job? If you could work on any project in the wide world, what would it be?
I enjoy simplifying complex data visualization and productivity interfaces, whatever they may be for. My past favorite was visualizing worldwide DDoS/bot activity. A future dream job would be something like working on Tesla’s in-car digital dashboard. I’m also impressed with the direction health tech is headed, with biometric analytics and visualizations aiding in diagnoses and progress tracking.

How do you define success in your career as a designer? What factors have led your success so far?
Steve Jobs said our mission as designers is to “dent the universe.” My driver has always been to do good with design, and to feel like I’m positively affecting someone. Success is being able to recognize when you aren’t seeing your positive impact anymore and changing direction.

What’s your favorite creative hobby, outside of design? Are you working on any side projects right now?
Everywhere. I travel, cook, do wood-carving, garden, and make hot sauce.

 


Baltimore’s 5th Annual Design Week is back! Register now for Designing for Stress Cases: Understanding the Everyday Relationship Between UX and Accessibility.

Meet the Speaker: Kelly Driver

Kelly Driver Senior Interactive Designer, idfive
Kelly Driver
Senior Interactive Designer, idfive

As a Senior Interactive Designer and user experience researcher at idfive, Kelly works to understand an audience before she designs for them. By applying testing and research to her design methods, Kelly bridges the gap between design and UX—an increasingly vital task in our industry—to ensure her projects work just as well as they look. Kelly’s created beautiful and functionally effortless work for a variety of national and local clients including Special Olympics, Johns Hopkins University, and Deutsche Bank. Kelly holds a B.A. in Studio Art with a concentration in graphic design and a minor in Art History from the University of Maryland, College Park and an M.F.A. in Integrated Design from the University of Baltimore. A firm believer in the importance of community involvement and the value of inspiring others, Kelly’s also an undergraduate adjunct professor.

 

What advice would you give to your younger self?
I continue to remind myself to never stop trying new things and to never stop asking questions. Even if you think you know the right solution, explore other directions. Also, get a mentor who you can go to for anything. Mentors are invaluable.

What’s your favorite creative hobby, outside of design? Are you working on any side projects right now?
I love crochet. I taught myself and each year I try to learn something new. This year I have my heart set on learning how to make socks!

What’s the harshest criticism you’ve ever gotten about your work and how did you handle it?
The harshest criticism I’ve ever gotten was that my work was boring. It was hard to hear and also annoying because I felt it wasn’t constructive, but I’ve let it become a learning lesson on how I give critiques for other designers work.

What’s your biggest pet peeve as a designer?
Being sloppy. I’m really detailed in my file structure and organization, and having to pick up files that are a mess drives me insane.

 


Baltimore’s 5th Annual Design Week is back! Register now for Designing for Stress Cases: Understanding the Everyday Relationship Between UX and Accessibility.

Meet the Speaker: Nikki Villagomez

Nikki Villagomez
Nikki Villagomez

Nikki Villagomez, a South Carolina Native, is a nationally recognized speaker on typography. After earning her BFA in Graphic Design from Louisiana State University, and a stint in New York City, she moved back to her home state to become a full time freelancer. In addition to founding the AIGA South Carolina chapter, Nikki has been an educator teaching Graphic Design and Typography at the University of South Carolina and the University of Akron. After working for four years in Ohio for Dixon Hughes Goodman LLP, she relocated to the company headquarters in Charlotte, NC to serve as the Creative Studio Manager. In her free time, she writes about about how culture affects typography.

 

Where do you draw inspiration from?
Inspiration has never been something I seek out; it is more about being acutely aware of my environment. I have found that it is really important for me to have a balance. If I’m able to achieve that balance on a regular basis, being inspired is there.

This became very apparent when I became an in-house designer. It took about two months for me to start realizing I needed an outlet. Being strapped to two typefaces and 13 Pantone colors day in and day out made me realize I needed a way to balance the structure of my job.

I started my blog which let me delve into the beautiful world of typography. Every morning, I get up early to research how culture affects typography and post my findings. This regularly gives me the balance I need at work. In addition to my blog, I have found that attending conferences like HOW, AIGA, TypeCon, and Creative Mornings has been incredibly valuable for inspiration and connecting with other graphic designers who have helped me along the way.

 

What advice would you give to your 20-something self?

Work hard and go after what you want. It sounds so simple but it is easy to go off course by the actions of others and getting caught up in change. Continue to set goals, both long term and short term, and stay focused on achieving those.

 

When did you first realize you wanted a career in design?
I had never heard of Graphic Design growing up. When I met with my Academic Advisor my first week in college, she asked me what I wanted to study. I told her that I was thinking about Art Therapy. She said LSU has a great program for that and showed me the curriculum. There was all this Science and Math that I had to take and I immediately said ‘No’. She then told me about this other program called Graphic Design and the curriculum included classes like Painting, Ceramics and Photography instead of Science and Math. That was it. I literally declared my major the first week I was at LSU and 5 years later received my BFA in Graphic Design.

 

Favorite Philosophy:

You are not entitled to the fruit of your labor, you’re only entitled to the work itself.

 

What’s the harshest criticism you’ve ever received?
My senior year in high school, right when I found out I had received a full scholarship to play tennis in college, I was told by one of my teachers that I would only be known by my social security number and I’d never be able to balance sports and my education. That comment hit me hard but was determined to prove that I could do both—and I did! It was a great experience in that it taught me to not seek out approval or permission from others.

Navigating Success and Failure as a Design Entrepreneur: Advice from Alyson Beaton

Alyson Beaton is a successful designer and entrepreneur. For more than a decade, she’s designed and launched several of her own product lines, including Lille Huset, Grow Books Press, and Marketote. On Wednesday, October 21, Alyson joined us for a breakfast talk about her experiences as an entrepreneur and designer, and the processes of defining both success and failure.

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As an entrepreneur, the first thing to do is to find your inspiration. Ask yourself what your goal is. Once you’ve defined your success, you’ll be able to evaluate the outcome. When you figure out what is and isn’t working, you’ll learn important lessons about your next steps. Failure is not necessarily something to be afraid of, as it can teach you when something needs to change, or when to just let go. It can, however, be hard to stay focused in the face of failure. But perseverance will pay off with opportunities not otherwise available. In Alyson’s case, she was able to meet her goals on Kickstarter, but the learning curve to get there was huge.

20151021-AIGADW-Lecture-3198

Success is more than just figuring out what not to do. Here are some tips from Alyson to help guide you to successfully designing and selling a product:

  1. Remember to pay yourself. Your time is valuable and should be budgeted for.
  2. Communicate to the intended customer through product packaging. A design that appeals to that person will ensure your message is received.
  3. Research trade shows as much as possible. This research will lead you to the right stores for your product and to important connections with people who can support you.
  4. Test the market for your product. Study the people who you intend to be the consumers to make sure your product fits their needs and desires.

Becoming a successful entrepreneur and designer is no small feat. Some measure of failure along the path is inevitable. As Alyson has learned, failure is not to be avoided, but welcomed as a learning opportunity. Learning from your mistakes and following the right steps will ultimately lead to the success you set out for.


Photos taken by Courtney Glancy

Mitchell Cole is the web sales manager at Service Photo Supply. Most of his free time is spent indulging in some sort of gaming – basking in the glow of a computer screen or the clattering of dice. Critical hit! Find him on Twitter at @mc_mittens.

Mental Models, Design Patterns, and the Norman Door: A Night of UX Design

Exactly what is user experience (UX) design? In a hands-on workshop lead by Phil Bolles, a DC-based designer and educator, that very question was asked to the crowd of 20+ attendees. Responses included “the easiest way to get from Point A to Point B” and references to the Norman Door, but ultimately, attendees agreed that the essence of UX is asking the questions, “Who is this for?” and “What are they trying to do?”

While the role of a UX designer is multidisciplinary, the ultimate goal is to be an advocate for the user. How one goes about this, with respect to web and mobile applications, was explored through rich discussions, activities, and real world examples.

One of those examples was an exercise in developing the mental model of a pizza tracker app. The goal of the mental model is not to illustrate how ordering a pizza via an app works, but how the user thinks that it works. Through this exercise, we were able to anticipate a user’s goals and tasks as they walk through the ordering process.

In the end, attendees were left with not only an excellent list of UX resources (see our list below), but also a deeper knowledge of design patterns, qualitative insight and mental models, and an understanding of how they all these things fit into the role of a UX designer.

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What are your favorite UX resources? Share them with us on Twitter!

UX Resources:

DeDesign the Web
http://dedesigntheweb.com/
Test your knowledge of popular websites just by looking at the wireframes

The Design of Everyday Things by Don Norman
http://www.jnd.org/books/design-of-everyday-things-revised.html
Donald Norman’s book on the good–and bad–design theories behind everyday products

Designer Hangout CO
https://www.designerhangout.co/
Join 5800+ UXers from around the world on Slack to discuss user experience.

Apps

UX Companion
http://www.uxcompanion.com/

POP App (Prototyping on Paper)
https://popapp.in

Books

A Book Apart
http://abookapart.com/

Rosenfeld Media
http://rosenfeldmedia.com/

User Experience Team of One by Leah Boule
http://rosenfeldmedia.com/books/the-user-experience-team-of-one/

Podcasts

Accidental Tech Podcast
http://atp.fm/

The Big Web Show
http://5by5.tv/bigwebshow

Let’s Make Mistakes
http://www.muleradio.net/mistakes/

A Responsive Web Design Podcast
http://responsivewebdesign.com/podcast/

Other

A List Apart
http://alistapart.com/

Boxes and Arrows
http://boxesandarrows.com/

Daring Fireball
http://daringfireball.net/

Jesse James Garret’s visual vocabulary
http://www.jjg.net/ia/visvocab/

LukeW Ideation + Design
http://www.lukew.com/

Nielsen Norman Group
http://www.nngroup.com/


Shannon Crabill is a HTML Email Developer at T. Rowe Price. Outside of the Internet you can find her riding her motorcycle and binge-watching home improvement shows on HGTV. Tweet her at @shannon_crabill.

Posters, Narratives, and Linework: Recounting our Night with Daniel Danger and the National Poster Retrospecticus Exhibit

Posters, Narratives, and Linework: Recounting our Night with Daniel Danger and the National Poster Retrospecticus Exhibit

To kick off Baltimore Design Week 2015, we met at Stevenson University for a poster exhibit and art talk. The National Poster Retrospecticus (NPR) is a traveling poster show featuring over 400 pieces by over 125 artists from across the United States, with the purpose of celebrating and spreading appreciation of the made-by-hand poster movement. Curated by JP Boneyard, the exhibit included a wide range of styles. Minimal, intricate, flat, detailed, limited color…the variations showed attendees something new at every turn.

Art Talk and Opening Night for the National Poster Retrospecticus Exhibit
Art Talk and Opening Night for the National Poster Retrospecticus Exhibit

Daniel Danger, a New England-based illustrator and printmaker, and proprietor of Tiny Media Empire, lead the evening’s art talk. Asking first if we had anywhere to be anytime soon and warning us that he was about to “get weird with it,” Daniel walked us through his creative process, his work, and why he does what he does. A fan of “narratives stacked on narratives,” Daniel’s creations consist of fantasy settings mish-mashed together from various sources. Working with clayboard covered in black ink, Daniel painstakingly scrapes away the ink, creating the highlights in the piece. More than 200 hours of work goes into creating his large scale pieces.

Personal work ended up being key for Daniel during the tough points in his life. By creating work that had meaning just for him, he was able to deal with complex emotions and become a better illustrator in the meantime. Daniel gradually gained opportunities to sell his artwork. Work that he sarcastically described as “not at all personal” made its way onto posters commissioned for punk bands.

Art Talk and Opening Night for the National Poster Retrospecticus Exhibit
Art Talk and Opening Night for the National Poster Retrospecticus Exhibit

Closing his talk, Daniel was asked why he chose screenprinting as the final medium for his posters. Although he does not actively screenprint much anymore, Daniel described how much he loves the prepress process. Screenprinting, he said, is a very logical process. There either is, or isn’t ink. The intricate details of Daniel’s work can be recreated with a good printer, fine mesh screens, layering techniques and a lot of patience.

As far as subject matter—destroyed home towns, abandoned structures, memories of loved ones—no topic or life event is too dark to become the focus for his next piece. As Daniel so eloquently puts it, “everything is beautiful if you look at it the right way.”


Photography by Sophia Belitsos, a Baltimore native with a strong passion for photography—especially food, travel and photojournalism. View her work at sophiabelitsos.com.

Shannon Crabill is a HTML Email Developer at T. Rowe Price. Outside of the Internet you can find her riding her motorcycle and binge-watching home improvement shows on HGTV. Tweet her at @shannon_crabill.

Top 7 Takeaways from Baltimore Design Week 2015

Top 7 Takeaways from Baltimore Design Week 2015

This past October, AIGA Baltimore celebrated design by kicking off its 4th annual design week. With over a half dozen events between Oct 16th-23rd, it was one of our best registered and attended design weeks to date. For those who missed it or just want a recap of the week’s events to tide you over until Baltimore Design Week 2016, here is a list of our top seven takeaways from 2015.

  1. Failure isn’t the end of the world
    Alyson Beaton told us about her experiences with failure while developing her company, Lille Huset. Failure, as she says, teaches you when to let go, and when something needs to change.
  2. Personal projects—projects just for you—are important
    Not only do personal projects give you the opportunity to explore ideas or concepts outside of your day-to-day, but it can also be therapeutic. Daniel Danger spoke on how creating personal work helped him cope with complex emotions at the opening art talk for the National Poster Retrospecticus.21784967734_c759d5f1b9_o
  3. Inspiration can be anywhere. Even graveyards.
    While touring graveyards in Southwest England, Paul Barnes of Commercial Type was inspired by the worn, eroded tombstone lettering. This prompted him to create Dala Floda, an elegant stencil typeface that looks anything but military.showcase-dala-floda
  4. A-N-A-C-I-N
    Considered one of the oldest pain relief brands in the United States, Anacin made waves with their advertising strategy. Anacin television and radio ads were “designed to irritate” with their continually repeated unique selling proposition. One of the original television spots cost only $800 to create and generated $86 million in media buy revenue.Screen Shot 2015-12-21 at 5.47.55 PM
  5. Don Norman and the Norman Door
    In its simplest terms, a Norman Door is a door that at first glance does not quickly convey how it should be opened—pushed or pulled. Named after Donald Norman, it represents one of the key principles of user experience design: To empathize with the user.
  6. Mad Men was 90% accurate
    Thin ties aside, the 1960s marked the “age of the creative team”. Copywriters and art directors started working on advertising concepts together to share with the account executives, the true “Mad Men” of the era.SHAG: Mad Men: Myth vs Reality
  7. What do you do when your client hates the one concept you had to show them?
    Get back to the drawing board. Fast. Commercial Type experienced this exact moment of panic while showing lettering concepts to Puma for their sponsored teams in the Africa Cup of Nations. They scrambled to come up with a new concept, Crepello, which ended up being a winner for them and the client.
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Check back soon for more design week recaps. Who’s ready for Baltimore Design Week 2016?


Illustration by Niko Kwiatkowski

Shannon Crabill is a HTML Email Developer at T. Rowe Price. Outside of the Internet you can find her riding her motorcycle and binge-watching home improvement shows on HGTV. Tweet her at @shannon_crabill.

Ben Jenkins Lives Slow and Makes Fast

Ben Jenkins, founder of OneFastBuffalo, toured the East Coast hitting up six cities in six days to talk to six AIGA chapters about how he evolved his design business and his personal life into a more satisfying and fulfilling one. We laughed, we learned a lot about his concept of work-life balance, and we talked about how designers have a natural inclination to be designtrepreneurs.

“Twitchyness is contagious”

Ben Jenkins started his presentation with a disclaimer: “I can be a bit twitchy, and it can be contagious.” And as he continued through his talk, we watched him go into side tangents, witnessing just for ourselves how twitchy he was. We hung onto every word, anyway, as Ben told us a story about how he evolved his design business and his personal life into a more satisfying and fulfilling one.

About Ben

Growing up in the suburbs of Dallas, Ben Jenkins loved two things: art and baseball. He admitted it’s an odd combination; there aren’t many sports fanatics that are also into art and design. Following his dreams, he got a scholarship to play baseball at Mississippi State University, where he studied graphic design and architecture. After graduation, Ben went on to play for the Phillies in the minor leagues, and out on the road he passed the time working on small design projects for whoever asked him. These projects put him on the path to freelancing after Ben realized that his career as a baseball player was not going to land him in the big leagues. He continued his education at the School of the Art Institute of Chicago, where he earned an MFA in Art & Technology.

Everything is Bigger in Texas (Including Partial Male Nudity)

In 1998, OneFastBuffalo (OFB) was born from the idea that conventional wisdom isn’t always useful. Using his competitive nature as a ball player, Ben grew OFB from a two-person operation to a boutique firm. OneFastBuffalo would move from one office space to another as they expanded, and each time Ben would strive to create the dream office that any agency and their employees would love to have, especially one that would impress clients.

Through the growth of OFB, Ben sought validation as a successful graphic designer. He felt strongly that in order to be considered a good designer, he needed a client list full of the big ones. He was collecting his own design trophies, so to speak. Over time, he would spend more energy managing than designing, more time at the office than at his home, and more time making calls for work. Those 10 years of trophy collecting took a toll on Ben. The man who had been good enough to play in the minor leagues had gained substantial weight and it showed (literally) in the photos his wife took of him just wearing gym shorts.

Slimming the Buffalo (and the Man)

In 2008, Ben realized that it was time for another renovation, and not just one of office space. He turned his work and personal life upside down after realizing that he could work better in a different way. In a period of purging, Ben reduced not only his weight and a large portion of needless possessions, but also the size of OFB as the economy took a downturn.

He even subleased his office space (with the furniture), enabling him to do more with less. Plus this allowed him to spend more time with his wife and three sons. Instead of just heading off to work in the morning and getting home late from the office, he wakes up and has coffee with his wife, takes his sons to school, works in his home office (or wherever he feels like working), and spends time with the boys after school, too.

As Ben simplified the external aspects of his business, his branding process changed, as well. Now, instead of giving clients multiple logo concepts, Ben focuses on just one concept until he gets it right. This allows for more concentration and energy to be put into that one idea, as opposed to spreading the creative energy and time across two or three ideas, he says. And, as an added benefit, the client never picks his least favorite concept. And this process works, too! Since Ben began presenting one concept to clients in 2008, he’s only had to go back to the drawing board a few times.

Since 2008, one logo concept is shown to the client. This allows for more concentration and energy to be put into that one idea.
Since 2008, Ben shows only one logo concept to the client. This allows for more concentration and energy to be put into that one idea.

As his business evolved, Ben also stopped worrying about collecting trophies. He now focuses on creative work to help good people make famous brands, and he’s quickly learned that it’s more enjoyable and more fulfilling to work this way.

Where the Buffalo Roam (Have laptop, Will Travel)

While eating some authentic Mexican cuisine with his wife and kids, Ben came up with the idea of a Mobile Creative Lifestyle. Harking back to his days as a baseball player in the minor leagues and being out on the open road, Ben wanted to combine his passion for design and travel. Buying a 1958 Airstream trailer, Ben began to take his family out on “journeys” (not just vacations) and taught himself to “create big work in the smallest of ways,” by working within the confines of wherever he is at the time.

The OneFastBuffalo 1958 airstream mobile office
The OneFastBuffalo 1958 airstream mobile office.

 

You can now find Ben working on a brand concept in the back of his truck on a lawn chair, parked by a lake, while his wife and three sons enjoy some fly fishing or playing in a nearby playground. This is how “Live Slow, Make Fast” became his new mantra. Ben says that living and doing beautiful things that you enjoy while resting and relaxing will re-energize your work. Working in this way allows him to stay more focused and fill the eight hours (and only eight hours) with a more productive workflow. He uses the 8-8-8 principle to demonstrate this: 8 hours of sleep, 8 hours of play, and 8 hours of work make for a much more healthier work-life balance. There’s time to make and time to live, all in one day.

Ben quickly noticed that this new found freedom of working anywhere at any time made his work better, too. The famous brands that Ben used to chase around now just come to him because they recognize the quality of work he produces and the energy and focus he puts into it.

Designtrepreneur

With his new approach to working, Ben found he had the energy and focus to create brands for himself rather than for a client. He believes that designers are still artists at heart and that their ability to create and produce gives them a natural inclination to start their own personal brands. Armed with a passion for baseball, Ben started Warstic Bat Company, which produces handmade wood bats, baseball gear, and apparel. The company was recently featured in the pages of GQ and was even contacted by Coach to sell a limited run of men’s gear in their stores. Some other brands Ben has created are Treadsmith Board Co. (a snowboard producer), and INDIG (a strategic branding company for Native American owned companies).

Warstic_Pic
Warstic Bat Company, one of Ben’s many self-created brands.
The Journey Continues

The takeaway from Ben’s presentation is that a well-rounded work-life balance can be beneficial to re-energizing a creative professional’s focus and drive. He says you do not have to allow the pressure and distractions affect you as a whole. Spending time away from the computer and spending quality time doing things that make you happy will help you to be a better creative.

On June 1, 2015, Ben will shut OFB down for the summer and not reopen for business until September 1, 2015. He will travel around the country on a journey with his family, enjoying some quality time together while resting and relaxing. When September comes back around, with the energy he will have stored up, he most certainly will come out swinging his bat of creativity. And we can’t wait to see what he does next.


Chad Miller is a Senior Graphic Designer for MedStar Health who enjoys all things design and all things caffeinated.